This build was reviewed on patch 2.1.67; the current patch is 2.1.90. Item stats may have changed. Check the latest patch notes before copying it.
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Rapid Boots replaces Tough Boots
Use when the enemy lacks reliable point-click lockdown and Helcurt's job is constant fog-to-lane pressure.
Immortality replaces Blade of Despair
Use before the final Lord fight when dying after one pick would lose more value than the last damage slot adds.
Sea Halberd replaces Blade of Despair
Use when healing, shields, or high-extra-HP frontliners keep the target above Dire Hit and Sky Piercer range.
Damage-roam setup for coordinated pickoff games where Dire Hit, Petrify, and Helcurt's darkness create a short execution window without taking jungle economy.
Combined Stats
6/6 slots
Total Gold
11,230g
Jungle Pickoff Default